C&A Lumber is is a location on the second map of "Hunt: Showdown".
I was Environment Art owner for this compound and worked closely together with Level Designer Matthias Otto, who was responsible for the technical setup of the level, blockout and the general game design aspect of it.
I also worked with Ivo Nies, who supported me with great concept art and ideas for this compound.
https://www.artstation.com/evil
My task included modeling, texturing, level art, dressing, collision and optimization. The compound was built with the modular barns set from Tom Deerberg.
https://www.artstation.com/tom_deerberg
Game Director: Magnus Larbrant
Lead Artists: Marcel Schaika , Stefan Heinrich & Tom Deerberg
Props: Ron Fröhlich, Matthias Wagner, Maren Gerbach, Max Bassendowski
Environment Art: Björn Wimar, Johan Storkersen, Ronny Mühle, Per Bellersen, Zhimiao Chen
Concept Art: Artem Shumnik, Ivan Tantsiura, Ivo Nies
VFX: Viktor Ikkes & Alex Weiß
Lighting: Lars Hofrichter