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Hunt: Showdown Slaughterhouse Dressing

Some shots of the interior dressings i made for Hunt: Showdown.
The compound was built by Tom Deerberg, i took over for the Interior Dressing and Boss dressing.
https://www.artstation.com/tom_deerberg
Credits and big thanks to Stefan Heinrich for designing and creating this nice Assassin-Dressing-Set, it was great fun using it in many different ways.
Credits to Hugo Guerra for the dead pigs and bone piles https://www.artstation.com/guerra
Credits to Juliet Homer for the intestine gore and the dead-pig piles https://www.artstation.com/juliethomer
Level Designer for this Compound: Turgut Özbayram
https://www.artstation.com/cryturgut
Game Director: Magnus Larbrant
Lead Artists: Marcel Schaika , Stefan Heinrich & Tom Deerberg
Props Team: Ron Fröhlich, Matthias Wagner, Maren Gerbach, Max Bassendowski
Environment Art Team: Björn Wimar, Johan Storkersen, Ronny Mühle, Per Bellersen, Zhimiao Chen
Lighting: Lars Hofrichter
Concept Art Team: Artem Shumnik, Ivan Tantsiura, Ivo Nies